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AI Insights · Timothy · July 2021

Performance of Top 5 2D Realistic Games in France Q2 2021

Explore the performance metrics of the top 5 2D realistic games on a unified platform in France during Q2 2021, including weekly downloads, revenue, and active users.

Performance of Top 5 2D Realistic Games in France Q2 2021

In Q2 2021, the top 5 2D realistic games in France showcased varied performance metrics on a unified platform, reflecting their popularity and financial success. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these games.

Briser des Mots - Words Games saw its weekly revenue peak at around $531 in mid-May, with a slight dip to $399 by late June. Weekly downloads reached a high of approximately 41K in late April but declined to around 24.5K by the end of June. The game maintained a significant number of active users, peaking at 171K in late April and stabilizing around 165K by the end of the quarter.

The Ants: Underground Kingdom experienced a substantial increase in weekly revenue, starting at $1.35K in mid-April and peaking at about $58.8K by late June. Weekly downloads peaked at around 61.5K in early May but dropped to approximately 6.8K by the end of June. Active users showed growth, reaching around 45.9K in mid-May and stabilizing at about 34K by the end of the quarter.

Woodoku - Wood Block Puzzles maintained consistent weekly downloads, with a noticeable peak at 32.6K in early April, and ending the quarter at around 27.8K. The game saw a steady increase in active users, starting at 80K in late March and reaching approximately 103K by the end of June.

Solitaire: Cards Games 2024 showed varied weekly revenue, with a peak at $248 in early June. Weekly downloads peaked at approximately 25.9K in late May, then saw a decline to about 18.5K by the end of June. Active users grew steadily, starting at 64K in late March and reaching around 122K by the end of June.

8 Ball Pool™ demonstrated strong weekly revenue throughout the quarter, peaking at around $32K in early April. Weekly downloads peaked at approximately 25K in mid-April, ending the quarter at around 17.3K. The game consistently maintained a high number of active users, peaking at around 375K in late May and stabilizing at approximately 329K by the end of June.

These insights, derived from Sensor Tower data, offer a comprehensive look at the performance of top 2D realistic games in France during Q2 2021. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021